When you get on the frame, jump in the same direction to the platform in front of you.If you fail the jump, open your saves and select the one that you just made. Next, you will have to jump on the steel frame of the factory, which should be above you.After you do so, make sure to make a manual save for the game here! Look right, and jump to the first control unit.Get on the electrical box on your left, and then double jump on the pipe that’ll be located slightly left and above from you:.Follow the path until you get to a door, go through it. Totentanz is located in an abandoned factory where other gangers go to party and listen to neo-death metal music as long as they obey the Maelstroms.Take a right and climb the stairs on the left. After that, climb down and go through the “garage” door. Get on them, and double jump to the stairs in front: Upon approaching Totentanz the first time, Regina Jones will inform V of screaming being heard from the clubs environment. A Most Recent Update of Cyberpunk 2077 provided the nastiest dancer hidden upstairs in the private rooms of a dance club called Empathy. You should see some blue boxes like the picture below. Ellis Carter is a Maelstrom member and the last publicly known supporter of Brick who suffered cyberpsychosis after trying to take revenge on Royce alone. Whether it's a small pack of a dozen, or an army of two hundred. Call them gutterats, night crawlers, trash or streetscum the gangs are the ultimate rulers of the city's night. But at night, the predators slither out from under their rocks and trash heaps, and the city howls. Stand next to the merchant and look behind you. By day, the street is the province of corporate movers and commuting beavers.If you’re looking to get out of the secret Maelstrom merchant location in Cyberpunk 2077, this is how you do it: Because there are many things you need to do in order to leave the area, make sure not to miss any of the steps below! How to Get Out the Secret Maelstrom Merchant Location – Cyberpunk 2077īecause this whole process is quite extensive and long, we chose not to beat around the bush too much, and instead get to the point as fast as possible. In similar fashion to getting to this NPC, getting out is challenging as well.
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